Set of 6 CVC Spelling Board Games Ages 5-7 or older/or SENThis excellent set of 6 board games teaches letter sound correspondencies and early word building of CVC, CVCC nd CCVC words.Ideal for small groups, these games reinforce phonemic awareness operations of isolating, blending and segmenting. Made from durable cardboard (297*420 mm) 20 counters, a dice, spinners and an answer sheet. |
|  | Geniass Board Game (GCSE)(Suitable for dyslexic students)Introducing Geniass: Geniass is a unique board game that puts the fun back into revising for GCSE'S. Designed to help teenagers study and improve their grades, Geniass identifies their strong subjects and highlights the araes where they need more revision. Geniass is more than a game. It is an essential tool for anyone studying GCSE.
Essential GCSE revision. Geniass features 1500 expertly written questions on five core subjects to use when revising in class, during after school clubs or at home. All questions and answers are linked to the National Curriculum Subjects include Maths, Physics, Chemistry, Biology, and Religious Studies. Using a multisensory approach, Geniass is also helpful for dyslexic students. A great way to involve family and friends Not only does Geniass make revision more fun-it's also a great game for family and friends to play. with three levels of difficulty, there are more than enough questionss to satisfy all ranges of ability, interests and ages. What's more, teenagers get the chance to show off their knowledge while letting you in on the laughs.
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|  | Alphabet Cube-Ages 3-6-First Phonics with Colour Matching Follow the arrows through the Alphabet Colour-coded first phonics Upper and lower case Early word recognition. |
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Numbers Cube - Ages 3-6Follows arrows to learn to count from numbers 1-12 Learn to write numerals Count the loveable wild creatures on each "page" Findthe odd creature out on each "page"(Spot the Difference)
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|  | Word Forming Cube Ages 5-6Supporting National Literacy Strategy Over 200 key words with intrigung visual hook imagery. Colour-coded phonemes Excellent spelling practice. |
|  | Orbit Material for Mathematics Infant & First School Set with Cards (pp 1-24)The Orbit Material for Mathematics is a kit that allows the user to explore a very wide range of different mathematical concepts and relationships as the contents of the 24 work cards listed below demonstrate: Squares, rectangles, pyramids, triangles, hexagons, prisms and spheres. Contents include 380 moulded pieces and 200 straws. |
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Add & Subtract - Key Stage One Ages 5-6Supporting National Numeracy Strategy From the "Counting Snake to Doubles & Near Doubles" What makes 10 & What makes 20 Excellent for fun testing |
|  | Multiplication Tables CubeFollow arrows through the answers to the 1-12 times tables Perfect size to hide the answers for self-testing in the car |
|  | Hexaboard CD-ROM-Ages 6-12The Interactive CD-ROM really brings the Hexaboard to life. Individual cells can be highlighted and trials formed. Includes the 12 hexaboards, instructions for use and Teacher Notes. Ideal for whole class participation on an interactive whiteboard or individual use on a computer.
The unique shape provides opportunities for different lines or trails to be explored and different mathematical relationships to be considered. The 12 different boards, aimed at 6-12 year olds, cover whole numbers, weight, length, algebra, decimals, fractions, percentages, capacity, money, weight and much more!
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World Football Cube Ages 6-100Best of The Best National teams Fact-Filled ready-reference cube World Cup Key facts Top National Team Statistics Top Goal scorers & regional championship winners |
|  | Dinosaurs CubeFact-filled ready reference cube Colour-coded dinosaur time line Relative to human size-play Hunt the Ghost Play "Pork Chops & Leaves" Laern to use a Key |
|  | Planet Cube Ages 6-100Fact-filled ready-refernce cube Solar System in perspective Follow the arrows through the details of the Sun and the Planets Learn to use a key. |
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Slavonic Abacus Age 3-7+Ages: 3-5, 5-6, 6-7, 7+ Description: A clever variation on the traditional 100-bead abacus. Spatial thinkers can have difficulty remembering number bonds or learning the multiplication tables. The secret to working with spatial thinkers is to offer them an image. The Association of Teachers of Mathematics fully endorses the Slavonic Abacus and provides activities on its website [www.atm.org.uk] Measures 41cm x 39cm and comes with a removable back board. Learning numbers, partitioning, addition, complementation, and multiplication.
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|  | 250 Solid 22mm CountersDescription: Every classroom needs counters and you will find it hard to beat the value of this set. Tub included. Learning: sorting, counting etc. |
|  | Matchmatics - Beginners-Ages 7+Matchmatics develops mental calculation strategies and instant recall of multiplication, division, addition and subtraction facts. Matcmatics has 80 equation tiles and 40 tiles with an = sign. Each tile can be matched with other tiles where the answer to each equation is the same. Matchmatics caters for two levels, Beginners and Advanced. Matchmetics Beginners uses the four operations at a basic level where all the answers to the equations range from 1 too 10. |
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Foam Magnetic Rimes Ages 5-7Description: These 37 common rimes have been designed as an additional activity for Using Phonics Effectively. Using the consonants, digraphs and blends from Stage 1 the students can make hundreds of words and discover how many words contain the same rime. Provides hours of fun and learning. |
|  | Hundreds of Numeracy Resources CD RomNumber cards, dominoes, number lines, number fans, number grids and special papers are all among the hundreds of resources available on this fantastic new CD. Constructed to allow quick and easy navigation, a free download of Acrobat allows you to find the required PDF file and print as many as you require.
Number cards, dominoes, number lines, number fans, number grids and special papers are all among the hundreds of resources available on this fantastic new CD. Constructed to allow quick and easy navigation, a free download of Acrobat allows you to find the required PDF file and print as many as you require.
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|  | Magnetic Foam Capital Letters-Alphabet Principle-Ages 5-6Description: These capital letters have been colour coded to be used with Using Phonics Effectively. Contains the full alphabet in strong foam magnetic tiles. |
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TrilemmaTest knowledge of times tables, factors, multiples and square numbers, non sequentially in this multiple level game of chance and skill. The first player to place three counters in a row wins.
Contents: Gameboard, 60 multi-level question cards and 40 coloured counters.
Number of players 2-4
Age 6+ |
|  | Spooky Spellers Ages 5-8Each spooky speller pack includes:
1 x Teachers' Book 2 x A3 full colour laminated posters 36 Pupil word cards 24 Full colour Certificates 24 Full Colour Passports 1 x Class record sheet 1 x A4 Letter to the children from the characters
pupils are invited to take an exhilarating journey aided by 10 fun Spooky Speller characters, each having control over a group of words. Pupils begin with 2 letter word cards , aided by the Serpent. there are four laminated 2 letter word cards, each with five or six words on one side of the card. Pupiils have to turn over the card and write the words on the pother side from memory. Once they have successfully done all the two letter words cards, (culminating in 22 two-letterwords) they get their passport and certificate to enter Spooky speller Land and move onto three (54 words altogether), four (98 words altogether) and more letter words. These are highly motivational exercises for the students and linked with the fun posters with the opportunity they offer for language development this is a must have for any infant classroom.
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|  | AddendumA great way to test addition and subtraction at different levels of difficulty, with players ranging in age and ability playing together. The question cards can also be used as additional tools for the Trilemma board game.
Contents:92 multi-level question cards and 20 game cards
Ages 2-4
Age 6+ |
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What's the PointWhat's the Point
In a race to return all there cards, your pupils/children can spin around the board comparing decimals, fractions and percentages. A fun visual way to help master a difficult concept.
Contents: Game board with spinner, 48 cards and a self checking guide.
Number of players: 2-4 Age 8+ |
|  | Goals GaloreGoals Galore:
Progress across the pitch to score goals by answering questions on shapes and spaces. A great way to engage boys in maths through football.
Contents: Game board, a football counter and question cards (which also shows answers) supplied in plastic storage bag. Number of players: 1(individuals or teams)
Age 8+ |
|  | Maths Activity Cards Ages 5-9Maths Activity Cards
Games and fun activities to help teach numbers, operations, estimation, measurement, money, pre-geometry, algebra, patterns, problem solving and data manipulation. These activity cards have been produced in the USA, so the seven cards in the pack featuring money refer to dollars and cents.
Contents: 52 individual activity cards in a practical fip top box.
Age 5-9 |
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Reading Activity Cards Ages 5-9 YearsGames and fun activities to help develop pre-reading skills, rhyming, phonics, word recognition, vocabulary, handwriting, sequencing, comprehension and the alphabet. Contents: 52 activity cards presented in handy box
These cards are a great way to plan any day, with a quick creative activity to focus the mind. With easy to follow instructions and pictures these cards are ideal for primary school teachers. |
|  | Writing Activity Cards Ages 5-9Writing Activity Cards
Games and fun activities to help teach handwriting, dvelop vocabulary, grammar, oral and written composition, creative writing, writing to communicate, critical thinking and expressing ideas. Contents:52 activity cards presented in a handy container.
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|  | Thinking Activity Cards Ages 7+Games and fun activities to make your pupils think ! This pack features wordplay and number games, codes and syphers, abstract and spacial thinking, patterns and distinctions, critical thinking and strategy and more.This pack contains two cards which are very Americanised and may not apply to British children.
Contents; 52 activity cards in a handy box. |
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Topic Specific Cards-Ages 4-7-Irregular Verbs Fun deck56 card deck The deck consists of 26 pairs (56 cards) of present tense/irregular past tense verbs , extra wild cards and game ideas, supplied in a storage tin. Many verbs dont follow the" just add-ed to the infinitive to form the past tense" rule and the irregular verbs fun deck is ideal for teaching these more difficult verbs. |
|  | Topic Specific Cards-Ages 4-7-Irregular Plural Fun deckThe fun deck was developed to provide a fun way to learn about the irregular plurals of many nouns. The deck consists of 26 pairs(56 cards) of singular/plural nouns, bonus cards and game ideas, supplied in a storage tin. |
|  | Topic Specific Cards-Ages 6-10-Idioms Fun deck26 idioms along with their "real meanings" are paired in this deck of cards designed to enhance the development of figurative language in Children. 56 cards supplied in a storage tin. |
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Topic Specific Cards-Ages 6-10-Let's name things Fun deckHelp classification skills with this deck of 56 cards. Your pupils will enjoy the challenge of naming items belongong to a specific category based on attributes and functions. Contents include 56 cards, games ideas, card index and bonus cards, supplied in storage tin. |
|  | Tri-Corner Flashcards Addition/Subtraction 1-10)Triangular flashcards for multiplication tables and number bonds. Each card has a number at each corner with an operation between. Cover up a corner and ask pupils what's covered. Reinforces the links between 'x and ÷' and '+ and -'. Big enough for use with the whole class or children working in groups. 45 cards per pack cover all the multiplication tables to 10 and number bonds to 20.
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|  | Tri-Corner Flashcards (Addition/Subtraction 10-20)Triangular flashcards for multiplication tables and number bonds. Each card has a number at each corner with an operation between. Cover up a corner and ask pupils what's covered. Reinforces the links between 'x and ÷' and '+ and -'. Big enough for use with the whole class or children working in groups. 45 cards per pack cover all the multiplication tables to 10 and number bonds to 20.
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Tri-Corner Flashcards Fraction A new range of triangular flashcards developed to teach adding and subtracting of fractions and equivalence. Where appropriate there are clues showing an equivalent fraction. |
|  | |  | Tri-Corner Flashcards JumboThese are the same as the standard Tri-corner cards, except they are more than double the size, measuring 25cm. Available in Multiplication/Division and Addition/Subtraction packs.
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Grammar Matters-Learning Cards-KS2-Ages 6-12A Aimed at KS2 pupils (ages 6-12), it includes: Everything you need to know about spelling from 'Magic e' to Mnemonics and 'at a glance' examples of using the apostrophe, synonyms, metaphors, sentence structure and much more. Also features guides to punctuation, word classes, nouns, pronouns etc and examples of when to use the right tense in your speech and writing. Encapsulated with round corners for safety and extra durability. Write on/wipe off.
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|  | Oxford Reading Tree: Stages 1-3 GamesDescription A pack containing non-disposable, flexible resources for playing over 100 language games at Stages 1-3, plus instructions on how to extend the bank of games using existing Oxford Reading Tree materials. The aim of the pack is to teach basic games skills and to enable children to play a range of games at different levels. This will reduce the amount of time teachers have to spend teaching children how to play the games. The pack contains the following: * A large board on which many different games can be played with a combination of other resources (e.g. Lotto and other track games) * Six small boards for playing other games * A pack of character cards to use with the boards or separately (for Sorting games, Happy Families etc.) * Key word tiles for Stages 1-3 to use with Lotto boards or separately (for Pelmanism etc.) * Character jigsaws of Biff, Chip, Kipper, and Floppy, for matching/sorting games, collecting a character etc.
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|  | Oxford Reading Games for Stages 4 and 5Description Following on from Oxford Reading Tree Games Stages 1-3 here is another box of excellent games for use in the classroom. No preparation neededValue for money - contains over 100 games Exciting word, text, and sentence level games that coverNLS objectives Flexible - can be used across classrooms with children of varying ability Designed by practising teachers The pack contains: double-sided board 2 lotto boards - four Stage 4, four Stage 5 4 small boards 29 clue cards 26 word tiles 48 picture cards 34 sentence crads 48 lotto word tiles 66 letter tiles 8 character tiles 1 Magic Key tile sample Achievement sticker Readership: KS2 Pupils
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Oxford Reading Tree: Stages 6-9 GamesDescription Board and card games written and designed to teach and consolidate skills required by National Curriculum and National Literacy Strategy Framework for year 2, and English 5-14.
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